2010/07/07

Parallelizing overlay-routing or parallelizing unicast messages for improving FreeNet performance?

How to reduce messages and improve performance? Is it possible to improve by parallelizing a variety of overlay routing? What could be the gain (for MMOG and FreeNet, for instance) over parallel multicast messages?

"that parallelizing a variety of overlay routing algorithms using multi-destination multicasting instead of parallel unicast messages results in significantly reduced message traffic on both edge and internal links. In structured overlays, this message reduction occurs for a variety of operations such as joins, routing table maintenance, and application lookups. In general, latency behavior and operational semantics are retained." Further information about the study could be found at this link.

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