How to reduce messages and improve performance? Is it possible to improve by parallelizing a variety of overlay routing? What could be the gain (for MMOG and FreeNet, for instance) over parallel multicast messages?
"that parallelizing a variety of overlay routing algorithms using multi-destination multicasting instead of parallel unicast messages results in significantly reduced message traffic on both edge and internal links. In structured overlays, this message reduction occurs for a variety of operations such as joins, routing table maintenance, and application lookups. In general, latency behavior and operational semantics are retained." Further information about the study could be found at this link.
The blog facilitates to share research ideas, paper review, and comments among P2P researchers.
2010/07/07
GC10 NGN and Services
[GC10 - CSSMA] CFP - IEEE Globecom 2010 - Communications Software, Services and Multimedia
IEEE Globecom 2010 - Communications Software, Services and Multimedia Applications Symposium
Dec 6 - 10, 2010
Miami, FL USA
http://www.ieee-globecom.org/2010
The Communications Software, Services and Multimedia Applications
Symposium covers challenges and advances for service delivery and
management in fixed and mobile communication networks. These topics
are particularly relevant for researchers, developers and industries
in the areas of networking and services covered by many Technical
Committees. The symposium will follow GC2010 instructions for
paper submission, review, and session construction. Papers offering
novel research contributions in any aspect of Communications Software
and Services are solicited for submission to the symposium.
Topics of Interest
* Next Generation Services and Service Platforms
o Mobile Services and Service Platforms including IMS
o Home Network Service Platform
o VoP2P and P2P-SIP Services
o Converged Application/Communication Servers and Services
o Location-based Services
o Social Networking Communication Services
o Advanced Communication Services and Feature Interaction
* Multimedia applications and services including VoIP, IPTV, Gaming
o Multimedia delivery over wired and wireless networks
o Cross-layer optimization for multimedia service support
o Multicast, Broadcast and IPTV
o Media streaming
o Peer-to-Peer services
* Software and Protocol Technologies for advanced service support
o Web Services and distributed SW technology
o Distributed systems and applications, including Grid Services
o Peer-to-Peer technologies for communication services
o Service overlay networks
o Context Awareness and Personalization
* Network and Service Management and Provisioning
o Multimedia QoS provisioning
o Quality of Experience for End-to-End Communications
o End-to-End Quality of Service Routing algorithms
o Service Creation, Delivery, Management
o Network Management
o Virtual Home Environment
o Charging, Pricing, Business Models
o Triple Play Services
o Security and Privacy in Network and Service Management
o Service Overlay Networks
o Cooperative Networking for Streaming Media Content
Submission deadline: March 15, 2010
Notifications due: July 1, 2010
Final version due: Aug 1, 2010
For more information about IEEE Globecom 2010, please see
http://www.ieee-globecom.org/2010
Symposium Co-Chairs
John Buford, Avaya Labs Research, USA (buford at avaya.com)
Mohammad S. Obaidat, Monmouth university, USA (obaidat at monmouth.edu)
Joel Rodrigues, University of Beira Interior, Portugal (joelr at
ieee.org)
Bin Wei, AT&T Research, USA (bw at research.att.com)
IEEE Globecom 2010 - Communications Software, Services and Multimedia Applications Symposium
Dec 6 - 10, 2010
Miami, FL USA
http://www.ieee-globecom.org/2010
The Communications Software, Services and Multimedia Applications
Symposium covers challenges and advances for service delivery and
management in fixed and mobile communication networks. These topics
are particularly relevant for researchers, developers and industries
in the areas of networking and services covered by many Technical
Committees. The symposium will follow GC2010 instructions for
paper submission, review, and session construction. Papers offering
novel research contributions in any aspect of Communications Software
and Services are solicited for submission to the symposium.
Topics of Interest
* Next Generation Services and Service Platforms
o Mobile Services and Service Platforms including IMS
o Home Network Service Platform
o VoP2P and P2P-SIP Services
o Converged Application/Communication Servers and Services
o Location-based Services
o Social Networking Communication Services
o Advanced Communication Services and Feature Interaction
* Multimedia applications and services including VoIP, IPTV, Gaming
o Multimedia delivery over wired and wireless networks
o Cross-layer optimization for multimedia service support
o Multicast, Broadcast and IPTV
o Media streaming
o Peer-to-Peer services
* Software and Protocol Technologies for advanced service support
o Web Services and distributed SW technology
o Distributed systems and applications, including Grid Services
o Peer-to-Peer technologies for communication services
o Service overlay networks
o Context Awareness and Personalization
* Network and Service Management and Provisioning
o Multimedia QoS provisioning
o Quality of Experience for End-to-End Communications
o End-to-End Quality of Service Routing algorithms
o Service Creation, Delivery, Management
o Network Management
o Virtual Home Environment
o Charging, Pricing, Business Models
o Triple Play Services
o Security and Privacy in Network and Service Management
o Service Overlay Networks
o Cooperative Networking for Streaming Media Content
Submission deadline: March 15, 2010
Notifications due: July 1, 2010
Final version due: Aug 1, 2010
For more information about IEEE Globecom 2010, please see
http://www.ieee-globecom.org/2010
Symposium Co-Chairs
John Buford, Avaya Labs Research, USA (buford at avaya.com)
Mohammad S. Obaidat, Monmouth university, USA (obaidat at monmouth.edu)
Joel Rodrigues, University of Beira Interior, Portugal (joelr at
ieee.org)
Bin Wei, AT&T Research, USA (bw at research.att.com)
Darwin: Resource Management for Application-Aware Networks
"Sophisticated multi-party applications will use many traffic streams with very different characteristics and will be network-aware so they can perform well on a variety of networks. At the same time, we see the emergence of an electronic service industry that is eager to deliver a wide variety of services to end-users. Services will range from low-level "bearer" services that transport bit streams over the network infrastructure to value-added services such as video conferencing, computing services, and data mining. Complex applications will support cooperation among multiple parties by combining video conferencing with access to large amounts of archived data, real time data streams, and distributed computing tasks. Supporting this service model and this emerging class of complex services requires innovation in a number of areas, including support for application-specific handling of traffic, sharing of resources between cooperating traffic streams, adapting quickly to changes in the network conditions and application requirements, systematic methods for balancing the constraints and priorities of services competing for network resources, and reliability and security. The CMU application-aware networking project will develop a comprehensive suite of resource management mechanisms in support of such "application-aware" networks. The project is headed by Peter Steenkiste, Allan Fisher, and Hui Zhang."
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